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Add a simple Title Screen to Part 2 #39
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I think we should do a palette rotate before switching scenes |
You must write the code that the explanation will rely on, so you should probably start with that. |
so, 'scenes', what about em? is it just |
Are we wanting something along the lines of part 3 title screen (game states and whatnot), or just loading an image, polling for input, and transitioning into gameplay?
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This lesson will introduce a title screen. The intent is to introduce separate "scenes", and the transitions between them.
Pressing a certain button on the title screen will begin the game, and a Game Over will kick back to the title screen.
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