Skip to content
forked from Ubpa/UECS

Ubpa Entity-Component-System (U ECS) in Unity3D-style

License

Notifications You must be signed in to change notification settings

runner0353/UECS

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation


 __    __   _______   ______     _______.
|  |  |  | |   ____| /      |   /       |
|  |  |  | |  |__   |  ,----'  |   (----`
|  |  |  | |   __|  |  |        \   \    
|  `--'  | |  |____ |  `----.----)   |   
 \______/  |_______| \______|_______/    
                                         

⭐ Star us on GitHub — it helps!

repo-size tag license

UECS

Ubpa Entity-Component-System in Unity3D-style

Environment

  • VS 2019
  • C++ 17
  • CMake 16.3 +

Documentation

Example

#include <UECS/World.h>

using namespace Ubpa::UECS;

struct Position { float val; };
struct Velocity { float val; };

struct MoverSystem {
    static void OnUpdate(Schedule& schedule) {
        schedule.RegisterEntityJob(
            [](const Velocity* v, Position* p) {
                p->val += v->val;
            },
            "Mover"
        );
    }
};

int main() {
    World w;
    auto move = w.systemMngr.Register<MoverSystem>();
    w.entityMngr.Create<Position, Velocity>();
    w.systemMngr.Activate(move);
    w.Update();
}

other examples

Licensing

You can copy and paste the license summary from below.

MIT License

Copyright (c) 2020 Ubpa

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

About

Ubpa Entity-Component-System (U ECS) in Unity3D-style

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 97.6%
  • CMake 2.4%