Releases: udhos/basgo
basgo 0.10.0
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
The release 0.10.0 adds minor improvements.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.9.0
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
The release 0.9.0 adds minor improvements.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.8.0
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
The release 0.8.0 improves usage for the 'basc' utility.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.7.0
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
This release 0.7.0 adds support for building a program with specific version of external baslib (see https://github.com/udhos/baslib).
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.6.0
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
This release 0.6.0 adds the 'basc' utility to automatically perform all compilation steps.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.5
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
This release 0.5 adds experimental graphics.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.4
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
This release adds minor changes from 0.3.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.3
basgo compiles BASIC-lang to Golang. Then 'go build' can translate the code to native executable binary.
This release adds support for text-mode COLOR, codepage 437 for SCREEN 0 applications running on terminal, and several additional BASIC primitives.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
basgo 0.2
basgo compiles BASIC-lang to Golang.
This release adds support for text-based screen control. By setting SCREEN 0, one can write terminal-based applications. Terminal control is provided by tcell.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
Full details: https://github.com/udhos/basgo
basgo 0.1
basgo compiles BASIC-lang to Golang.
The compiler currently can handle many simple BASIC programs.
Limitations include lack of support for sound, graphics and hardware-specific instructions (POKE, PEEK, etc).
See also known issues: https://github.com/udhos/basgo/issues
Full details: https://github.com/udhos/basgo